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In the latest edition of Connections, players were tasked with organizing a grid of 16 words into four groups of four based on their connections. The groups could pertain to various categories such as horror movie franchises, types of verbs, or rappers. The puzzle only has one correct solution, requiring players to carefully consider the links between the words and possibly shuffle them to aid in finding connections. Each group is color-coded with yellow being the easiest, purple the most challenging often involving wordplay.

Players are required to submit their guesses, and if incorrect, they lose a life. They are given hints along the way to help and can see a message if they are close to solving a group. If they make four mistakes, the game is over. Today’s game featured 16 words including “VIEW,” “ANIMAL,” “PLANE,” and “WINDOW,” with hints provided for each group to assist players in finding the connections. The groups ranged from elements of an item of clothing to options in an app and web browser menus.

In the latest round of Connections, the groups were revealed to be features on a pair of jeans, objects in 0-, 1-, 2,- and 3-dimensional space, web browser menus, and members of a ’60s band. The answers included words like “BUTTON,” “FLY,” “POCKET,” and “RIVET” for the group related to features on a pair of jeans. For the group of objects in various dimensions, the answers were “LINE,” “PLANE,” “POINT,” and “SOLID.” The web browser menus group included words like “FILE,” “HISTORY,” “VIEW,” and “WINDOW,” while the ’60s band group included “ANIMAL,” “DOOR,” “KINK,” and “SUPREME.”

In a disappointing turn of events, the player’s six-win streak came to an end with their performance in the latest Connections game. Admitting to their worst game in memory, the player failed to identify any connections among the 16 words presented. Despite first making a random guess, they were unable to find the correct groups, leading to a complete miss in their answers. Reflecting on their mistakes, they realized they missed potential connections between certain words like “RIVET” and “SUPREME,” acknowledging their lack of knowledge in certain categories such as geometry.

Despite the setbacks faced in the game, players were encouraged to stay tuned for upcoming hints and solutions for future rounds of Connections. The player also took the opportunity to share a personal anecdote about a Scottish band they enjoyed growing up, highlighting Drive-By Argument and recommending one of their favorite songs by the band. Overall, the game of Connections provided a challenging yet engaging exercise for players to test their word association skills and problem-solving abilities.

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